Group:



Mark N. Barker
- Programmer, Artist

Thomas Kobelsky
- Technical Designer

Braden Bahen
- Level Designer

Kyle Jensen
- Project Manager, Sound Designer

In our 4th term of the Game Design course at VFS, we had to create a game developed in Adobe Flash. In the span of only 2 months, we were able to go through the entire process starting from pre-production, and moving in to actual production.

I was the one behind creating the character animations and front end for the game, as well as working along side the programmer for fine tuning gameplay, discussions about mechanics, enemy balancing and quality assurance testing.

Mark created a website for Gizmosis here, where you can learn more about the rules and even play the game for yourself. He also wrote up a few snippets of what each person did on the project through his eyes.

The Story of Gizmosis


The Widgets are attacking Gizmo City! You play as the white Mini Gizmo who must defend Gizmo City from the attacking Widgets. These intruders are rushing towards the center of the city in an attempt to take out the Master Gizmo which powers the whole city. You are the city's last defense.

As each enemy Widget is eliminated, their Alternating Current make up gives off an electrical discharge and is converted into Direct Current, which feeds straight into the Master Gizmo, increasing its energy reserve.

The Rules of Play


In order to progress through levels you will need to collect a number of Red Widgets determined by your level number. The number of Red Widgets you require and how many you have collected can be seen in the lower right hand corner of the screen in the ?collected? box.


But be quick, the Master Gizmo?s energy is constantly depleting. You need collect enough Red Widgets to end the attack before the city runs out of energy. Fortunately for you the one way to get fresh power reserves for the Master Gizmo is destroying more widgets!


Don't forget about the other Widgets that are attacking the city as well. The speedy Blue Widgets draw a large amount of energy from the Master Gizmo when they collide, which gets turned into static electricity that dissipates into the air.


Althernatively, the Green Widgets are a slower enemy which deal less damage to the Master Gizmo. However, the Mini Gizmo is able to take their pulsating energy and convert it into useable power to feed the Master Gizmo with, keeping its energy resources filled.
v13.26.34